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Creating a healing VFX

  • Jun 21, 2017
  • 1 min read

For the game project I'm currently working on with one other individual we needed a healing VFX. Set to the task, what is in this blog post is basically everything coming together. Sadly, Wix nor LInkedin seem to like transparent images very much so at least for display purposes I've had to overlay the original with a black background. Keep in mind this is in no way intended to instruct as much as just show what I put together in a quick time frame. All of this was done in either photoshop or Unity.


 
 
 

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